A platform game, which I'm afraid is covered by an nda, but despite looking nasty with that placeholder art, it's coming along quite nicely. I'm still really buzzing with this project as it's my first ever platform game, and I'm just planning on over delivering by a lot to make it as good as the time will allow.
The scrolling is in and working ( Although the vertical panning is a bit out ), collisions are working just how I wanted ( The player to baddie collisions worked perfectly on the first compile. I mean, when does that ever happen ? Somedays it's almost like I'm a proper coder ) and it's all coming together like an orgy. Nice.
I'll be posting more about it as it develops, within the boundaries of a nda anyway.
A picture paints a thousand words and all that, so I'm not going to go too much into the gameplay. My first as3 game, and I'm nearly getting to the point where I'm not getting a compiler error just by being in the same room as Flex.
AS3 is funny, it gives you so much power that when you try something and it runs slow, it's like wtf ? A good position to be in though.
I think "Orbs
" is my first personal project since Crazy Balls
, which from memory originally went live in 2004.