Gaming Your Way

May contain nuts.

We're not ignoring you December

The 13th already ? And not a single post.

Like everyone else in the world right now we're just buried in work / seasonal joy.

As an ultra quick recap regards Ionic, I'm just finishing off the Juggernaut baddie right now. I think it's the only one which wasn't in the beta, so hopefully it'll come as a surprise. It's needing some special case code just for it, due to the sheer size of the sod. Also it's got multiple weapons, like all good bosses should.

Hopefully he should be done in the next couple of hours, then it's just tweaking and adding the remaining attack waves, dropping the final assets in from Lux ( Who has done such an excellent job, especially seeing how he came to the project so late and has had to cope with the programmers thing of "NO! It's got to be that size for a reason", which all artists hate ), the final credits at the end for when you complete the game, which are still in draft form as I keep remembering people I forgot, and we should be good to go.

We're still looking to have it up on FGL by close of play tomorrow, and like every big project it's hard to get your head around the fact that the finishing line is in sight at last. I'm sure it'll be tweaked and prodded once it's up there.

We are really looking forward to how it does once it's up for bidding. It's quite a risky experiment doing a AAA game like this, we're really not sure if it will pay for itself, never mind fund the next game. We have a psychological figure in mind that we want it to hit, so long as we get that then everything else is gravy.
In saying that, even if it dies on it's arse in terms of money, I couldn't really care less ( Well, being able to pay the bills would be nice ) as it's the best game I've ever done and I've been so lucky to have the support of so many friends during it's development. Ah, that's beautiful.

I really can't wait until the blog post with the games official link. Hopefully we'll be able to get it out before the end of the year.

Squize.

Comments (4) -

  • charlie

    12/13/2009 8:22:38 PM |

    Well, I have to say it:

    Roll on tomorrow!

    (& well done!)

  • Porter

    12/14/2009 1:09:13 AM |

    Glad to hear your passionate about this one, that's how it should be. Money is great, and hopefully you can pay the bills, but caring about the game itself is ultimately all that matters.

  • Epic Shadow

    12/14/2009 1:16:01 AM |

    Boss battles are hot, game sounds great from the above alone. As for refining the game once it's up on FGL, very likely, all for the better though.

  • Squize

    12/14/2009 11:49:00 PM |

    Cheers Charlie, and look, it's tomorrow already! :)

    Porter yeah that's what keeps me going, the joy of the game, otherwise I'd just be working doing in-house contract work and never have to worry about another bill again.

    Hey ES, hopefully the boss baddies play out ok. I quite like them, there's a real sense of power to them, and nearly almost worth all the extra work it threw up.

    Cheers guys.

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