Gaming Your Way

May contain nuts.

If only every week...

Every day this week so far seems to have been more productive than the last. It's so rare work being like this that I've really got to make the most of it.

Let's start with the screen shot that makes the game look really crap, before going on with what's new.

dn8_grab6.png


Ok, we've got a HUD in there at last, with a nice colourwash effect running through it. Combo's have been added ( X03 in the background there ), there's a procedural baddie generator in now which randomly generates baddies for us ( The player ship is going to need a make over to make it match with the new chunky style ), I've increased the fire rate which has made a huge difference to the playability, the attack wave plotter has had new features added to it which allows different patterns, double shot weapons are in as well as an energy bar ( Not shown in the grab as you have to evolve to get it ) and the game loop is in place, so you can lose your lives > go to a game over screen > start again.

All that this week, not bad. And yet it still looks like shit in screen grabs. Let me get to the half way point regards levels and content and then I'll post up a demo, it's a bit too early yet.

Squize.

Comments (7) -

  • Matthew

    3/11/2011 9:59:03 PM |

    Are you adding a graze feature? So playing risky and coming into close proximity of enemy bullets gives you some kind of reward?

  • Squize

    3/13/2011 12:30:04 PM |

    I wasn't until I read your comment :)

    That's a fantastic idea, cheers mate.

  • Matthew

    3/13/2011 1:51:15 PM |

    My pleasure, if you need a tester give me a holler. Shmups are one of my favorite genre.

  • Tom

    3/13/2011 1:55:47 PM |

    Yep, great idea! Get it in there ;-)

  • Squize

    3/13/2011 2:22:43 PM |

    It's in :)

    Matthew, a bit of play testing would be great mate. Hopefully it won't be too long before I'm bugging you about it.

  • Matthew

    3/13/2011 2:41:55 PM |

    Whenever you are ready, just use the e-mail addr on these posts. Freelancing from home so I'm online all day most days. Expect a quick response.

  • Badger

    3/13/2011 11:56:43 PM |

    This is looking very interesting.  I particularly enjoyed reading about how you are handling the spawning, always paramount to a shmup and it looks like you have a good system.  Can't wait to see where you take this next.
    ~Badger

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