Gaming Your Way

May contain nuts.

Day one - beating up polygons

Inspired by Squize's last posts, I decided to go the same route for this game, too.

Of course I can't tell the name, but I hope to be able to post a screenie now and then. Though, I may say that it will be an "official" port of a (at least it seems so) widely popular game and it will feature an built in level editor to design and share you custom built levels. I still don't have all details about the backend, so when I promise that you can rate other peoples levels and bulit your own favourite levels game, chances are that it might not make it into the final built, but then you still have a game with an editor ...

So this is my "official" day one, I've been working on this game for a few days now (mainly getting a design for the menus and screens) to get "into it".

Today it's 3d day, and I'm building the game's hero. So far I'm done with a leg, the body comes next. I hope I'll be done with him by the end of the day, so I can start building the attractor screens and finally start coding.

some screenies later today, promised.

nGFX

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